Interaction notation for UX design
PiX is a visual language, originating in Chile in 2008, specifically engineered to represent and model interactions and user experience within digital services. Its fundamental purpose is to serve as a common, pictogram-based language that integrates the multiple disciplines inherent in UX work, thereby streamlining creative, design, and co-creation processes.
A central challenge in design communication is that our design >is a dialogue that unfolds in time but we lack the language to represent it properly and across all disciplines involved in the project. PiX directly addresses this by offering a structured, temporal notation system. This system captures the sequential flow, the qualitative aspects of the experience, and the emotional journey of the user, effectively moving beyond static design snapshots. By providing a coherent representation of interaction over time, PiX significantly reduces the reliance on extensive supplementary explanations, ensuring that the proposed experience is clearly understood across all project stakeholders.
The strength of PiX is further amplified by its capacity to foster interdisciplinary collaboration and co-design. Its accessible pictogram-based language renders it universally understandable, facilitating effective communication among designers, developers, business strategists, and end-users. This is particularly valuable in co-design contexts, where diverse perspectives are crucial. PiX transcends mere notation; it operates as a generative and inclusive framework, making it an ideal instrument for co-design workshops where individuals from varied backgrounds can contribute meaningfully to the design process.
The score is divided into three layers: The user layer, the interaction layer and the service (or system) layer.
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This layer depicts the persons's intent and goals through the development of his/her mental model of the task at hand. It also shows the (expected) emotions involved in the overall experience. |
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This is the interface dialogue layer that represents the concrete actions happening on the interface: gestures, messages, actions; all direct manipulation of elements and constructs happening onstage. |
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This is the system layer which shows what happens under the hood, what enables the service performance; all supporting actions and processes delivered to the person. |
pix-
plus the icon name you wish
to insert (check the complete list of icons)
↑
or ↓
and hit
return
to insert itspace
to insert the icon
tab
and a new column (or step) will be
added at the end, or the click on the All icons are available as a separate package in the Pixograms repository.
pix-iconName
and TAB
to jump or create the next slot. This
feature is designed to accelerate your design process.PiX is a visual notation developed at the School of Architecture and Design (Interaction Design program, PUCV). It began as undergraduate theses and expanded through research projects and peer-reviewed publications. Over time, it has been refined by students and academics, and applied professionally. The table below summarizes this journey with direct links to each contribution.
Year | Type | Title / Link | Contributors |
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2008 | Undergrad Thesis | Bitácora Colectiva de Travesías Amereida | Katherine Exss, Estefanía Trisotti |
2008 | Chapter (Thesis) | Interaction Scores: Toward a Unified Representation (PDF) | Katherine Exss, Estefanía Trisotti |
2009 | Undergrad Thesis | AURA: Semantic Web for Heritage Archives | Nicole Dupré, Javiera González, Esteban Saavedra |
2014 | Undergrad Thesis | PiXograms | Melany Marín, Ingrid Céspedes |
2014 | Research Project | Redesign of Interaction Scores: Formalizing a Language for UX Design | Herbert Spencer, Katherine Exss |
2015 | Research Project | Interaction Scores as Design Tools for Modeling Value in Digital Services | Herbert Spencer, Katherine Exss |
2020 | Undergrad Thesis | PiX as an Accessible Language & Method for Co-design | Rosario Muñoz, Alejandra Alcavil |
2020 | Research Project | PiX Scores: Language & Method for Co-design | Katherine Exss |
2020 | Interdisciplinary Undergraduate Research | PiX as Accessible Language & Method for Co-design | Katherine Exss, Herbert Spencer, Vanessa Vega |
2020 | Academic Article | Bad Practices in UX Design: Dark Interaction Patterns | Katherine Exss, Catalina Pérez, Herbert Spencer |
2022 | Master’s Thesis | Iconographic Narratives: A Language for Narrative Writing | Rosario Muñoz |
2024 | Academic Article | Toolkits for Accessible Participation: PiX as a Universal Co-design Tool | Katherine Exss, Herbert Spencer, Vanessa Vega C., Marcela Jarpa, Izaskun Álvarez-Aguado, Rosario Muñoz, Alejandra Alcavil |
The Pixograms font family is designed specially for representing the actions, processes and objects involved in the flow of user experience. It works as a separate repository and works as a dependency for PiX so its easier to maintain and upgrade.
This textarea uses pixograms as the base font, so you can type the icon names and they'll appear as ligatures. Check the original repository
Score headers and meta icons.
Multipurpose
Devices serve to specify what kind of interaction is involved. It's the key to the score:
This layer depicts the persons's intent and goals through the development of his/her mental model of the task at hand. It also shows the (expected) emotions involved in the overall experience, as well as high-level actions.
This is the interface dialogue layer that represents the concrete actions happening on the interface: gestures, messages, actions; all direct manipulation of elements and constructs happening onstage.
This is the system layer which shows what happens under the hood, what enables the service performance; all supporting actions and processes delivered to the person.